First Stage: Shape Your Idea
The best way to start the mobile game development process is to work on your idea. This crucial part drives the success of your game and you must view your project in a larger picture. With all the witty ideas present in the mobile game industry, your challenge is to come up with fresh, innovative, and futuristic ideas. Consider your audience and your main purpose. Take inspiration and, from there, refine your fascinating ideas.
Second Stage: Plot Your Story
Once you’ve settled with your mobile game idea, plot a magnificent story. A game without one ruins the thrill and purpose of the game. Players want to experience the pleasure and progress of finishing the game, which makes it exciting and engaging. Foresee your mobile game’s story flow and set lead characters. Visualize the villains, domains, plot twists, and the main character’s ending.
Third Stage: Create a Buzz
A vital phase in the mobile game development process is to make your game idea buzz. A little game addiction paves the way for a successful mobile game. You must snap game elements that ignite game addiction. Create a laddered level with increasing difficulty and intensity. However, be cautious in setting game length, complications, and updates. Make them relevant to the season and create limited edition updates to catch the gamers’ drift.
Fourth Stage: Arm Your Game with Tools and Platforms
The mobile game development process needs tools and platforms. Therefore, your next move is to prepare your mobile game development software and tools. Tailor them depending on the operating systems and choose from the available software that can help you. Pick the tools for game making, game engines, graphics and design, and audio you must create a mobile game. A few are free while other tools ask you to buy plan packages and upgrades.
Fifth Stage: Create a Prototype of Your Mobile Game Idea
After plotting the ideas, game design, and tools, an important part of the mobile game development process is to make sure it undergoes prototype testing. Many inexperienced developers overlook this stage—which is wrong. If you miss this phase, you’re throwing opportunities to check fail and success percentage. Besides, this stage foresees the flaws so you can improve your work.
Sixth Stage: Spend Plenty of Time in Designing
This stage in the mobile game development process links to multiple factors. Creating your game design can be your best asset against rivals and allows you to explore more designs. Don’t limit your game to basic flat designs. Instead, explore the possibilities.
Seven Stage: Choose Your Monetization Plan
Besides aiming to create a mobile game for fun, understand this also holds for a potential market to profit. Before starting, decide if your mobile game should profit as an in-app purchase, with ads within the app or from premium versions. Mobile game development takes time and money spent is no joke. Hence, before jumping in, study how you’ll recover from your investments and efforts.
Eighth Stage: Pick Your Target Technology Platform
Next step is to choose from the three development procedures: Native, HTML5, and Hybrid. Say you’re done with the design and strategy, thus, this stage acts as your game-builder. Development caters the main design tool you must use and the game you need to develop. The Native mobile game development lies on the native language of the device platform. For example, Swift is for iOS and Java goes for Android. HTML5 development applies to standard web technologies. This means, it applies across different platforms but with limitations. In addition, Hybrid combines both native and HTML5; hence, it works on any platform.
Ninth Stage: Choose Your Team of Developers
As said earlier, the mobile game development process is complex and requires multiple experts. If you want to succeed in mobile game development, build your team and work together to create lucrative projects.
Tenth Stage: Test Your Game before Launch
The last step is to test your game before launching it. To avoid complaints, you must first run and check all the bugs and glitches. If your experience doesn’t satisfy you, then your audience, too, won’t like the game. So, test it and ask for your team’s perspective and people’s opinion about it.